Game Engine
Architected a C++ game engine with a runtime reflection system - employing Chain of
Loading...
Searching...
No Matches
Here is a list of all functions with links to the classes they belong to:
- g -
Game() :
Fiea::Engine::GameTime
GameClock() :
Fiea::Engine::GameClock
GameObject() :
Fiea::Engine::GameObject
Get() :
Fiea::Engine::GameTime
GetAllocator() :
Fiea::Engine::Memory::IAllocatorProvider
,
Fiea::Engine::Memory::MemoryService
GetAsFloat() :
Fiea::Engine::Content::Datum
GetAsInt() :
Fiea::Engine::Content::Datum
GetAsMat4x4() :
Fiea::Engine::Content::Datum
GetAsPointer() :
Fiea::Engine::Content::Datum
GetAsString() :
Fiea::Engine::Content::Datum
GetAsTable() :
Fiea::Engine::Content::Datum
GetAsVec4() :
Fiea::Engine::Content::Datum
GetChild() :
Fiea::Engine::GameObject
GetChildCount() :
Fiea::Engine::GameObject
GetClassDefinition() :
Fiea::Engine::Content::ContentService
,
Fiea::Engine::Content::ITypeProvider
GetFactory() :
Fiea::Engine::Content::FactoryService
,
Fiea::Engine::Content::IFactoryService
GetHandlerId() :
Fiea::Engine::Content::IParseHandler
GetName() :
Fiea::Engine::Memory::Heap
GetOrderedDatums() :
Fiea::Engine::Content::Scope
GetParent() :
Fiea::Engine::Content::Scope
GetProductName() :
Fiea::Engine::Content::IFactoryBase
GetSystemTimeInSeconds() :
Fiea::Engine::Clock::ClockService
GetTopScope() :
Fiea::Engine::Content::ScopeWriter
GetToString() :
Fiea::Engine::Content::Datum
GetTransform() :
Fiea::Engine::GameObject
GetValue() :
Fiea::Engine::Tests::Support::Empty
,
Fiea::Engine::Tests::Support::EmptyChild
Generated by
1.14.0