#include <ContentService.h>
◆ InterfaceId
◆ ~IParseHandler()
virtual Fiea::Engine::Content::IParseHandler::~IParseHandler |
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virtualdefault |
◆ Begin()
virtual void Fiea::Engine::Content::IParseHandler::Begin |
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ParseWriter & | writer | ) |
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inlinevirtual |
◆ End()
virtual void Fiea::Engine::Content::IParseHandler::End |
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ParseWriter & | writer | ) |
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inlinevirtual |
◆ EnterKey()
virtual bool Fiea::Engine::Content::IParseHandler::EnterKey |
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ParseWriter & | writer, |
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const std::string & | key, |
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const Json::Value & | value ) |
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pure virtual |
Implemented in Fiea::Engine::Content::ActionHandler, Fiea::Engine::Content::ActionListHandler, Fiea::Engine::Content::ActionWhileParamHandler, Fiea::Engine::Content::FloatHandler, Fiea::Engine::Content::GameObjectHandler, Fiea::Engine::Content::IntHandler, Fiea::Engine::Content::PrimitiveTypeHandler, Fiea::Engine::Content::ScopeFactoryHandler, Fiea::Engine::Content::ScopeHandler, Fiea::Engine::Content::SpecialPrimitivesHandler, and Fiea::Engine::Content::StringHandler.
◆ ExitKey()
virtual bool Fiea::Engine::Content::IParseHandler::ExitKey |
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ParseWriter & | writer, |
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const std::string & | key, |
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const Json::Value & | value ) |
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pure virtual |
Implemented in Fiea::Engine::Content::ActionHandler, Fiea::Engine::Content::ActionListHandler, Fiea::Engine::Content::ActionWhileParamHandler, Fiea::Engine::Content::FloatHandler, Fiea::Engine::Content::GameObjectHandler, Fiea::Engine::Content::IntHandler, Fiea::Engine::Content::PrimitiveTypeHandler, Fiea::Engine::Content::ScopeFactoryHandler, Fiea::Engine::Content::ScopeHandler, Fiea::Engine::Content::SpecialPrimitivesHandler, and Fiea::Engine::Content::StringHandler.
◆ GetHandlerId()
virtual InterfaceId Fiea::Engine::Content::IParseHandler::GetHandlerId |
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const |
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pure virtual |
The documentation for this struct was generated from the following file: