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Game Engine
Architected a C++ game engine with a runtime reflection system - employing Chain of
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Files | |
| Action.h | |
| ActionList.h | |
| ClockService.h | |
| ContentService.h | |
| FactoryService.cpp | |
| FactoryService.h | |
| GameObject.h | |
| List.h | |
| List.inl | |
| MemoryService.h | |
| RTTI.cpp | |
| RTTI.h | |
| RTTI.inl | |
| ServiceMgr.h | |
| Timer.h | |
| Types.h | |