Game Engine
Architected a C++ game engine with a runtime reflection system - employing Chain of
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File in FIEAGameEngine/include/FIEAGameEngine | Includes file in FIEAGameEngine/include/Content |
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Action.h | Attributed.h |
ActionList.h | Attributed.h |
ContentService.h | Attributed.h |
ContentService.h | Datum.h |
ContentService.h | Scope.h |
GameObject.h | Attributed.h |